ZugScenStart

ostrat.pzug.ZugScenStart
trait ZugScenStart extends ZugScen

ZugFuhrer scenario turn 0 state.

Attributes

Graph
Supertypes
trait ZugScen
trait HSysTurnScen
trait GridTurnScen
trait HSysScen
class Object
trait Matchable
class Any
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Known subtypes
object Zug1
object Zug2
object Zug3

Members list

Value members

Concrete methods

override def turn: Int

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

Attributes

Definition Classes

Inherited methods

def defaultView(pxScale: Double): HGView

Attributes

Inherited from:
HSysScen
def endTurn(): ZugScen

Attributes

Inherited from:
ZugScen
def setSquadMove(r: Int, c: Int, polity: Polity, steps: HStep*): Unit

Attributes

Inherited from:
ZugScen
override def title: String

Attributes

Definition Classes
Inherited from:
ZugScen

Inherited fields

Attributes

Inherited from:
ZugScen

Attributes

Inherited from:
ZugScen

Attributes

Inherited from:
ZugScen

tile terrain.

tile terrain.

Attributes

Inherited from:
ZugScen

Implicits

Inherited implicits

implicit def gridSys: HGridSys

Attributes

Inherited from:
HSysScen