Zug2

ostrat.pzug.Zug2
object Zug2 extends ZugScenStart

ZugFuhrer scenario 2.

Attributes

Graph
Supertypes
trait ZugScenStart
trait ZugScen
trait HSysTurnScen
trait GridTurnScen
trait HSysScen
class Object
trait Matchable
class Any
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Self type
Zug2.type

Members list

Value members

Concrete methods

def gs(yRow: Int, cStart: Int, tileValues: Multiple[ZugTerr]*): HCen

Inherited methods

def defaultView(pxScale: Double): HGView

Attributes

Inherited from:
HSysScen
def endTurn(): ZugScen

Attributes

Inherited from:
ZugScen
def setSquadMove(r: Int, c: Int, polity: Polity, steps: HStep*): Unit

Attributes

Inherited from:
ZugScen
override def title: String

Attributes

Definition Classes
Inherited from:
ZugScen
override def turn: Int

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

Attributes

Definition Classes
Inherited from:
ZugScenStart

Concrete fields

override val corners: HCornerLayer

tile terrain.

tile terrain.

Attributes

Implicits

Implicits

implicit override val gridSys: HGrid