Scenario trait for Game Two with Square tiles.
Attributes
- Companion
- object
- Graph
-
- Supertypes
- Known subtypes
Members list
Value members
Abstract methods
An optional player can occupy each tile. This is the only tile data in the game. this is the same as Game one.
An optional player can occupy each tile. This is the only tile data in the game. this is the same as Game one.
Attributes
Concrete methods
Contains the resolution logic. The actions are presumed to be correct. Combining and checking of actions should be done before calling this method.
Contains the resolution logic. The actions are presumed to be correct. Combining and checking of actions should be done before calling this method.
Attributes
Attributes
- Definition Classes
Inherited methods
Attributes
- Inherited from:
- SqGridScen
The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.
The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.
Attributes
- Inherited from:
- GridTurnScen
Implicits
Inherited implicits
This gives the structure of the square grid. It contains no data about the elements of the grid. But it allows the scenario to create and operate on flat arrays of data.
This gives the structure of the square grid. It contains no data about the elements of the grid. But it allows the scenario to create and operate on flat arrays of data.
Attributes
- Inherited from:
- SqGridScen